txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "MinifigPhoneCameraBlue"
Ability "CheshireSuperSense"
Ability "SuperSenseClimbing"
Ability "DestroyModeKatana"
Ability "Cheshire_TargetedLunge"
Ability "DianaTracking"
Ability "Diana_Dig"
Ability "CombatDeflectGeneric"
Ability "CheshireTeleportShort"
Ability "Cheshire_PunchHitOverrides"
Ability "Cheshire_TeleportOverride"
Ability "Cheshire_DMVFXOverrides"
Ability "Enchantress_Flying"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Ekko_Sword" always_got Held


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataAquamanVOX"

action_sfx target_attack1 punch_hit_char Wpn_Deathstoke_SwordHitChar
action_sfx target_attack2 punch_hit_char Wpn_Deathstoke_SwordHitChar
action_sfx target_attack1 punch_hit_char Wpn_Deathstoke_SwordHitChar

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Cheshire"
vfxlevel_override "VFX_Enchantress" Extra_Slot1
//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Female2"
	cameraOffset x 0.009 y -0.01 z -0.05
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.1, OffsetY = -0.01, OffsetZ = 0.0, CharHeight = 0.52, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "DualSwords_Idle", Idle2Anim = "DualSwords_Idle", Idle3Anim = "DualSwords_Idle", Idle4Anim = "DualSwords_Idle" )
